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Legal and Ethical Concerns

Notes

Legal and Ethical Team Teach

Intellectual Property

Intellectual property is defined as creations of the mind.

To avoid unauthorized use of intellectual property: watermarking, licensing, copyrights, patents, trademarks, trade secrets.

Fair Use and Public Domain

  • Fair use: educational use, commentary and criticism, parody, limited reproduction for personal or nonprofit purposes
  • Public domain:
    • Copyright expires
    • Creator explicitly dedicates work to the public domain
    • Work is not eligible for copyright

Plagiarism

  • When you take content from someone else and present it as your own.

In Computer Science

  • Unauthorized use of someone else’s code, algorithms, etc.
  • Most common forms:
    • Copying code verbatim from other sources
    • Modifying code slightly
    • Using AI-generated code

Note: Digital portfolios will be checked for plagiarism during the AP exam.

MIT License

  • A permissive open-source software license that allows users to copy, modify, merge, publish, distribute, sublicense, and even sell copies of the software. It’s simple, flexible, and widely used in open-source projects.

Creative Commons License

  • A public copyright license that creators use when they want to give others the right to use their work.

Two types of copyright rights:

  • Economic rights: Rights to financial benefits from the use of the work
  • Moral rights: Non-financial rights but still important, such as the right to claim authorship or prevent harmful changes
  • Check the copyright license on all online content before use
  • Cite any sources used

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